Package | cv.orion.interfaces |
Interface | public interface IOutput |
Implementors | BurstOutput, FunctionOutput, KeyDownOutput, Orion, SteadyOutput, TimedOutput |
Output classes can vary in capabilities, but ultimately choose the one that suites your needs. More often than not, the SteadyOutput will accomplish your goals.
Property | Defined by | ||
---|---|---|---|
paused : Boolean
Gets or sets the paused property
| IOutput |
Method | Defined by | ||
---|---|---|---|
pause():void
Pauses the output class.
| IOutput | ||
play():void
Resumes or plays the output class.
| IOutput | ||
This is called everytime the particles are called to update and be redrawn.
| IOutput |
paused | property |
paused:Boolean
[read-write]Gets or sets the paused property
Implementation public function get paused():Boolean
public function set paused(value:Boolean):void
pause | () | method |
public function pause():void
Pauses the output class.
play | () | method |
public function play():void
Resumes or plays the output class.
update | () | method |
public function update(emitter:Orion):void
This is called everytime the particles are called to update and be redrawn. Depending on the output class, this can determine the output of the particles.
Parametersemitter:Orion — The emitter to be used.
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