Documentation for classes includes syntax, usage information, and code samples for methods, properties, and event handlers and listeners for those APIs that belong to a specific class in ActionScript. The classes are listed alphabetically. If you are not sure to which class a certain method or property belongs, you can look it up in the Index.


 ClassPackageDescription
 BitmapRenderer
cv.orion.renderers The BitmapRenderer actually draws the particles and all the animations as a single bitmap.
 BounceEdgeFilter
cv.orion.filters The BounceEdgeFilter forces a given particle to rebound off any edges it may encounter within the bounds of the emitter.
 BurstOutput
cv.orion.output The BurstOutput class adds the specified number of particles all at once, then doesn't add any new particles.
 CollisionFilter
cv.orion.filters The CollisionFilter causes particles to bounce off each other if they hit.
 ColorFilter
cv.orion.filters The ColorFilter transitions a particle's tint/color to the target color.
 Default
cv.orion.presets 
 DragFilter
cv.orion.filters The DragFilter determines how easily a particle moves around.
 FadeFilter
cv.orion.filters The FadeFilter determines at what rate to fade a particle.
 FrameFilter
cv.orion.filters The FrameFilter will progress a particles current frame by one each time the particle is updated.
 FunctionOutput
cv.orion.output The FunctionOutput class emits particles based on the given function.
 GeomUtil
cv.util A collection of useful geometry related functions.
 GravityFilter
cv.orion.filters The GravityFilter causes the particle to fall downwards towards the floor based on the given rate.
 IFilter
cv.orion.interfaces Implement the IFilter interface to create a custom particle filter.
 IOutput
cv.orion.interfaces Implement the IOutput interface to create a custom output class.
 KeyDownOutput
cv.orion.output The KeyDownOutput class outputs particles if the specified key is pressed on the keyboard.
 MathUtil
cv.util A collection of useful math related functions.
 MouseGravityFilter
cv.orion.filters The MouseGravityFilter causes the particle be attracted to the mouse.
 MouseSpringFilter
cv.orion.filters The MouseSpringFilter causes particles to move toward the mouse in a spring motion.
 Orion
cv Orion ©2009 Gabriel Mariani, coursevector.com.
 OrionBitmap
cv OrionBitmap emits particles where ever the specified color is on the parent of the emitter.
 OrionContainer
cv OrionContainer takes a movieclip and animates the children inside of it as if they were particles.
 OrionMouse
cv OrionMouse emits particles from the mouse.
 ParticleVO
cv.orion ParticleVO is a value object class.
 PixelRenderer
cv.orion.renderers The PixelRenderer class acts exactly like the BitmapRenderer class.
 ScaleFilter
cv.orion.filters The ScaleFilter causes particles to grow or shrink based on the given value.
 SteadyOutput
cv.orion.output The SteadyOutput class outputs particles at a predictable rate.
 StopEdgeFilter
cv.orion.filters The StopEdgeFilter makes a particle stop all motion once it's hit the edge of the canvas.
 TargetsGravityFilter
cv.orion.filters The TargetsGravityFilter causes particles to attract to multiple targets.
 TargetsSpringFilter
cv.orion.filters The TargetsSpringFilter causes particles to spring to multiple targets.
 TimedOutput
cv.orion.output The TimedOutput class outputs particles for a specified amount of time.
 TurnToPathFilter
cv.orion.filters The TurnToPathFilter causes particles to point in the direction they are moving.
 WanderFilter
cv.orion.filters The WanderFilter causes Brownian motion on particles.
 WindFilter
cv.orion.filters The WindFilter causes particles to be swept to a side at a given rate.
 WrapEdgeFilter
cv.orion.filters The WrapEdgeFilter makes a particle 'wrap', and appear at the opposite edge once it's hit the edge of the canvas.