The DragFilter determines how easily a particle moves around. The lower the number
the easier it can move, the higher the number, the slower it moves.
Example
There are two ways to apply the filter. The first way it so set it
via the config object. The second way is to add it to the effectFilters array itself.
import cv.Orion;
import cv.orion.filters.DragFilter;
// First method
var e:Orion = new Orion(linkageClass, null, {effectFilters:[new DragFilter(0.7)]});
// Second method
var e2:Orion = new Orion(linkageClass);
e2.effectFilters.push(new DragFilter(0.7));
public var friction:Number
The friction to be applied
public function DragFilter(friction:Number = 0.3)
Controls how easily a particle moves around.
Parameters
| friction:Number (default = 0.3 ) — The friction used to determine drag.
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public function applyFilter(particle:ParticleVO, target:Orion):void
Applies the specified filter to a particular particle.
Parameters
| particle:ParticleVO — The individual particle.
|
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| target:Orion — The emitter associated with the particle.
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Copyright 2009 Gabriel Mariani (http://blog.coursevector.com/orion)