The FadeFilter determines at what rate to fade a particle. The closer to 1, the
slower the particle will fade.
Example
There are two ways to apply the filter. The first way it so set it
via the config object. The second way is to add it to the effectFilters array itself.
import cv.Orion;
import cv.orion.filters.FadeFilter;
// First method
var e:Orion = new Orion(linkageClass, null, {effectFilters:[new FadeFilter(0.96)]});
// Second method
var e2:Orion = new Orion(linkageClass);
e2.effectFilters.push(new FadeFilter(0.96));
public var value:Number
The value to multiply against the particle's alpha. The closer to 1,
the slower it will fade.
public function FadeFilter(value:Number = 0.95)
Controls how quickly a particle fades.
Parameters
| value:Number (default = 0.95 ) — The value to multiply against the particle's alpha. The closer to 1, the
slower it will fade.
|
public function applyFilter(particle:ParticleVO, target:Orion):void
Applies the specified filter to a particular particle.
Parameters
| particle:ParticleVO — The individual particle.
|
|
| target:Orion — The emitter associated with the particle.
|
Copyright 2009 Gabriel Mariani (http://blog.coursevector.com/orion)