Packagecv.orion.filters
Classpublic class CollisionFilter
ImplementsIFilter

The CollisionFilter causes particles to bounce off each other if they hit.


Example
There are two ways to apply the filter. The first way it so set it via the config object. The second way is to add it to the effectFilters array itself.
  import cv.Orion;
  import cv.orion.filters.CollisionFilter;
  
  // First method
  var e:Orion = new Orion(linkageClass, null, {effectFilters:[new CollisionFilter()]});
  
  // Second method
  var e2:Orion = new Orion(linkageClass);
  e2.effectFilters.push(new CollisionFilter());
  



Public Methods
 MethodDefined by
  
applyFilter(particle:ParticleVO, target:Orion):void
Applies the specified filter to a particular particle.
CollisionFilter
Method detail
applyFilter()method
public function applyFilter(particle:ParticleVO, target:Orion):void

Applies the specified filter to a particular particle.

Parameters
particle:ParticleVO — The individual particle.
 
target:Orion — The emitter associated with the particle.